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| writing:how_cities_might_change [2025/11/11 20:12] – JacobCoffinWrites | writing:how_cities_might_change [2025/11/11 20:38] (current) – JacobCoffinWrites | ||
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| Broad themes: | Broad themes: | ||
| - | * Reuse and repurposing – Old buildings retrofitted to work better, construction debris patchworked into new buildings, other stuff like maybe parts of cars taken from their original context and repurposed into a new one. An existing building represents a lot of embodied carbon, the resources spent to extract/ | + | * Reuse and repurposing – Old buildings retrofitted to work better, |
| - | * Plants in practical, non-danaging | + | * Plants in practical, non-damaging |
| * Variety – solarpunk buildings should be built to fit their environment – what’s practical, energy efficient, and even what materials are locally available will depend on where the scene is set. Our current society, with its wealth of fuel and concrete, tends to drop the same cookie-cutter building into every climate and just burn more fuel to heat or cool it rather than adapt the design to its surroundings. Solarpunk would have to look very different in the desert than in a temperate rainforest, or a prairie. | * Variety – solarpunk buildings should be built to fit their environment – what’s practical, energy efficient, and even what materials are locally available will depend on where the scene is set. Our current society, with its wealth of fuel and concrete, tends to drop the same cookie-cutter building into every climate and just burn more fuel to heat or cool it rather than adapt the design to its surroundings. Solarpunk would have to look very different in the desert than in a temperate rainforest, or a prairie. | ||
| * Communal spaces. Third places where people can exist without having to buy something. Parks, common areas, libraries of all kinds, cafeterias, speakers corners, playgrounds etc. solarpunk architecture should feel like it exists for its community. | * Communal spaces. Third places where people can exist without having to buy something. Parks, common areas, libraries of all kinds, cafeterias, speakers corners, playgrounds etc. solarpunk architecture should feel like it exists for its community. | ||
| * Accessibility, | * Accessibility, | ||
| - | * Local power generation – photovoltaic panels are common in solarpunk art, but there are tons of other options that use energy directly in the form we receive it, like solar steam generators (which can run steam engines/ | + | * Local power generation – photovoltaic panels are common in solarpunk art, but there are tons of other options that use energy directly in the form we receive it, like [[https:// |
| * A de-emphasis on car infrastructure. It’ll still need some vehicle access, for emergency services, heavy items transportation, | * A de-emphasis on car infrastructure. It’ll still need some vehicle access, for emergency services, heavy items transportation, | ||
| * Art, murals and decorations. There' | * Art, murals and decorations. There' | ||
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| * Parking garages, | * Parking garages, | ||
| * Gas station, maybe turned into a restaurant with outdoor dining under the canopy? | * Gas station, maybe turned into a restaurant with outdoor dining under the canopy? | ||
| - | * Public transit in use: trains, streetcars, ropeways/ | + | * Public transit in use: trains, streetcars, ropeways/ |
| - | * Bicycles/ | + | * Streetcars used to be incredibly common, they’re practical electric vehicles which were built and run with 1910s technology, metallurgy, and no real batteries. Some trams (such as the Karlsruhe Stadtbahn) travel on old freight lines outside of the city to extend their full range, [[https:// |
| + | * Bicycles/[[https:// | ||
| * Roads reclaimed into: | * Roads reclaimed into: | ||
| * gardens | * gardens | ||
| Line 34: | Line 35: | ||
| * Street musicians | * Street musicians | ||
| * Renewable power sources where practical – ie, solar on rooftops but windmills will probably be set up outside of town | * Renewable power sources where practical – ie, solar on rooftops but windmills will probably be set up outside of town | ||
| - | * Emergency Vehicles that fit pedestrianized streets | + | * [[https:// |
| * Amphibious Emergency Vehicles where seasonal flooding is expected | * Amphibious Emergency Vehicles where seasonal flooding is expected | ||
| * Cities built to survive flooding | * Cities built to survive flooding | ||
| - | * Possibly some neighborhoods which are transplanted from cities that may not do well as climate change worsens (little New Orleans?) | + | * Possibly some neighborhoods which are transplanted from cities that may not do well as climate change worsens ([[https:// |
| - | * Old wind turbine blades repurposed into bike shelters, foot bridges, picnic tables, and other things. | + | * Old wind turbine blades |
| + | * [[reducing_light_pollution|Streetlights designed around reducing light pollution. | ||
| + | ]] | ||
